I’m Ian, and I’m interested in how technology can respond to the way people feel. I’m drawn to questions that begin with everyday experiences: how a game might offer a place to relax, how a robot might make time alone feel less lonely, or how a website might help someone feel more confident in a choice.
I learn by making. Through Ian’s World, I explored open-ended play without the pressure of competition. With AriA, I brought conversational software and hardware together in a companion robot. Working on EANAE’s website and AI makeup features gave me a different perspective: building with a design team and thinking about the people who would actually use the result.
Across these projects, I’m learning to pay attention to both how something works and how someone experiences it. I want to keep developing the technical skills to turn an idea into something tangible, while staying curious about the needs behind it. For me, building starts with noticing a person, a feeling, or a question worth exploring.